Os Helldivers 2 Gameplay Diaries



One of the things you can get from Warbonds are Super Credits, a currency that can also be found in small quantities from points of interest while on missions or purchased directly with real money.

Quality mode looks pretty clean and sharp, while the performance mode is very 1080p-like, with a visibly lower resolution - and with a lower-res HUD as well. On a 4K set, the performance mode doesn't look terribly clear, while the quality option tends to excel. If you zoom in closely in the quality mode, you can notice slightly painterly image characteristics that suggest FSR 1 to my eyes, or a similar technique. Beyond the image clarity differences, the quality mode does have noticeably different-looking ambient occlusion, appearing darker and better defined, though I believe this is just a byproduct of the different rendering resolutions, at least judging from the PC build. There's also an anti-aliasing option, but I'm not sure what it's supposed to do as toggling it makes pelo difference. I'm not sure it's working at all, as the differences in using the same option on PC are obvious.

We can actually blow away individual bits off each enemy, taking off limbs with small arms fire - or obliterating them with artillery fire. I loved the physics here - especially in aggregate, when the frame is just filled with physicalised objects, particles, and disintegrating enemies. Buildings can be destroyed in dramatic fashion when hit by airstrikes or blown up with a well-placed grenade, and the terrain deforms too under the barrage. Helldivers 2 is a unique and visually interesting console title, so how do the performance and quality modes stack up? The most obvious split comes down to resolution. The performance mode runs at 1080p, while the quality mode steps up to approximately 1728p. Both modes counted at those figures in every shot I tested, so there are no signs of dynamic resolution as far as I can tell. In stationary shots, the difference between the two is obvious.

"There will probably be cross-progression sometime in the future. We didn't think enough people would be interested so we decided to cut it — but now it seems there's a significant part of the audience that is playing on both platforms," Pilestedt wrote.

Helldivers 2 takes place a century after the events of the first game, with Super Helldivers 2 Gameplay Earth having emerged victorious against its adversaries – the deadly, bug-like Terminids, the grotesque Cyborgs and the inscrutable Illuminates.

Everything you do is in the name of capitalism or “democracy,” and even the microtransactions have fake reviews “sponsored” by the government of Super Earth. The satire is the funniest kind: ridiculous, loud, and impossible to miss. But plenty of games, from Earth Defense Force

The new gameplay footage showed a bit of the co-op in action, giving a preview of how some of the various mechanics work as players take on a massive bug-like monster called the Bile Titan.

offers the opportunity to customize your weaponry to your playstyle, so you’re free to play around and find a style that suits you so you can confidently take part in the Galactic War. 

Remember that friendly fire is always on. Line up your shots so you don't accidentally shoot your friends.

Helldivers 2 studio seeking more developers so it can "accelerate and beef up" content plans More Face-offs

We also learn a little bit about how important it is to strategize with your comrades to avoid lacking essential amour or equipment for certain enemies which you’ll inevitably need to face.  

More 128TB SSDs are coming as almost pelo one noticed this launch — another SSD controller that can support up to 128TB appeared paving the way for HDD-beating capacities

But you won't need to hit L1 and try to check these during fights, as a handy little pop-up appears on the screen to tell you when you've just got a few more seconds to wait.

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